![]() ![]() The only one that doesn't work so well is the Cube Wisp, which slows the pace of the game more than I'd like where it's basically required. Sonic's primary motivation is to go fast, and the bulk of them offer different ways to do so, usually unlocking alternate paths in the process. Part of what makes Sonic Colors work is that the Wisps don't feel intrusive or out of place. The Wisps unlock alternate paths through the stage, some of which help you trim time from your final score and find hidden red rings. Wisps are gradually unlocked as you play the game and populate older levels, so you have more reasons to revisit earlier stages. Each Wisp only lasts a short time but can be stored until you want to use it or get a replacement. New to the HD version of the game is the Jade Ghost Wisp, which is slow and provides a Homing Attack mechanic that lets Sonic hit a nearby enemy or special object. The Blue Cube Wisp transforms certain special rings into blocks and vice versa. Drill lets Sonic tear through dirt with ease, Frenzy turns Sonic into a terrifying beast that gets larger as he eats more, and Hover lets Sonic float and perform the Lightspeed Dash from earlier Sonic titles. Rocket makes him zoom high into the air, Spikes lets him spin-dash along walls, and Laser has him rush forward at tremendous speed and bounce off objects. The one unique gimmick of Sonic Colors is Wisps, which are power-ups hidden throughout stages, and each one grants Sonic a new, temporarily power. It is Sonic gameplay at its most basic, but the core gameplay is a lot of fun, and Colors doesn't get bogged down. Certain actions, like collecting wisps or destroying enemies, will give him Boost Energy that he can use to zoom forward at Mach speed to destroy a weak enemy in his path. Sonic can run, slide, and perform a timed homing attack to damage enemies. It's a mix of 2D and 3D platforming with a heavy emphasis on speed. Sonic Colors follows on the same basic gameplay formula introduced in Sonic Unleashed and continued in the 3D segments of Sonic Generations. Eggman has an evil plan that involves kidnapping cute (alien) animals called Wisps, but in the end, good triumphs over evil in an all-ages adventure. Sonic is at his best when he's facing simple but amusing threats, and Colors leans hard into that. It's just a cartoon hedgehog being snarky at his egg-shaped mad doctor nemesis, and it works. There's no world-eating monster, no scenes where Sonic is tortured for a year, and certainly no uncomfortable human-hedgehog kissing. Eggman created an evil amusement park, and Sonic and Tails have to destroy it. Sonic Colors: Ultimate stands out from most of the other recent Sonic titles by being a simple adventure story. Sonic Colors, originally released for the Nintendo Wii, had an idea very much like the popular Sonic Mania game: What if Sonic the Hedgehog just ran through hoops and jumped on robots? It turns out you get a darn fun game. Sometimes these weird gimmicks can be fun (like Chao raising), but other times, they become the low point of otherwise fun games. A lot of that boils down to the need to tack on weird, extraneous mechanics in an attempt to pad out the gameplay, whether that's fishing, robot fights, or the one time he inexplicably became a werewolf. His series features some of the greatest platformers ever made - and some of the worst. Mario's longtime rival never reinvented himself as much as the plumber/doctor/go-kart racer/sports star. Sonic Colors: Ultimate comes to PS4, Xbox One, PC and Switch on September 7th or September 3rd with the purchase of the digital deluxe edition.Sonic the Hedgehog is a bit of an odd duck. Other updates include the addition of the Jade Ghost wisp (previously only seen in Sonic Team Racing) and unlockable cosmetic items. The remaster includes a higher resolution, framerate and a re-recorded soundtrack based on the original. This side-by-side comparison puts the original Wii release up against the updated PS4 version. That all changed in 2021 with the announcement of Sonic Colors: Ultimate- a remastered port to celebrating the series' 30th anniversary. Unfortunately, without owning an original copy for the Wii, there has since been no other way to play the critically acclaimed title. Despite being a Wii exclusive without high definition support, Sonic Colors became a fan favorite for it's bright and colorful environments and creative theme park worlds. Originally released in 2010, Sonic Colors for the Nintendo Wii quickly grew to be a highlight of the modern series. Sonic Colors: Ultimate comes to PS4, Xbox One, PC and Switch on September 7th or September 3rd with the purchase of the digital deluxe edition. In this video, we compare the 2010 Wii release side by side to the updated PS4 version (Played on PS5) to see what's changed. Wii Graphics ComparisonĪfter 11 years, Sonic Colors finds a new home on updated hardware with Sonic Colors: Ultimate. ![]()
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